caption Avoid name-dropping. source Strelka/Flickr There are (unfortunately) lots of ways to turn people off, both online and in person. In fact, people can get turned off within seconds of meeting you, virtually or IRL. Some of those turn-offs, listed below, include having too many Facebook friends and acting too nice. There are plenty of ways to turn people off. In fact, most of them don’t require much effort. Sometimes, all it takes is one look at your social media activity (so many pictures of your baby niece!) or a casual in-person introduction (did you really need to mention that one time you almost met Beyoncé?). We’ve rounded up some of the most common social turn-offs, online and in person, as well as how to avoid them. Read on and see which ones you’ve been guilty of. Sharing too many photos on Facebook If you’re the kind of person who shares … [Read more...] about 15 things you’re doing that make people dislike you immediately
Game design how much do they make
Not all of us can make a living as professional gamers in the Overwatch League. But Justin Choy’s gig may be the next best thing. He’s the content marketing manager in charge of videos and social media for Gen.G, the esports organization that operates multiple teams — such as the Seoul Dynasty, one of the franchises in Activision Blizzard’s new Overwatch League. It’s the kind of job that didn’t exist a generation ago, and the 28-year-old Choy is one of the few people who could do something like this, according to his boss, Arnold Hur, chief growth officer at Gen.G, which was formerly known as KSV eSports. As esports grows from $906 million in 2018 to $1.65 billion by 2021 (according to market researcher Newzoo), new kinds of jobs are being born in its ecosystem. I think of it as the Leisure Economy, where we all will eventually get paid to play games. Besides people like Choy and Hur, the Leisure Economy already includes people like esports … [Read more...] about As pro gaming takes off, so do esports careers
Over the past year, it seems, more and more start-ups, venture capital firms and other types of private investment funds have been announcing publicly that they’re looking to raise money. Maybe we’re missing something here, but we thought that security laws forbid you from publicly soliciting funds — a way of protecting unsophisticated investors from being duped. The latest example comes from today’s VentureWire, which requires a subscription. We read that San Jose’s Applied Microstructures Inc., which develops and designs nanotechnology deposition equipment, says it plans to raise $8 million in a second venture capital round to develop new products. Jeffrey D. Chinn, founder, president and chief executive of Applied Microstructures, tells VentureWire that the company has a dozen customers, including big names like Hewlett-Packard and Agilent. He said the company will: … start approaching venture capital firms in the first quarter of 2005 and will … [Read more...] about How much can you say when you raise private money?
posted on 05 Dec 2014, 02:06 16 1. tech2 (Posts: 3487; Member since: 26 Oct 2012) Bear in mind that Samsung produces a lot of its internal components in-house while iPhone doesn't which is a point to consider as to why iPhone is costly to produce.http://blog.gsmarena.com/samsung-industrys-leading-rd-spender-2013/ posted on 05 Dec 2014, 05:02 0 23. ahomad (Posts: 175; Member since: 15 May 2012) well all manufacturers spent on R&D in addition to software development. Samsung spend more on R&D but get free software from Google (they spend some on developing that), while apple spend less on R&D but spend more on software development. posted on 05 Dec 2014, 10:48 7 29. remixfa (Posts: 14605; Member since: 19 Dec 2008) That's so not true. posted on 05 Dec 2014, 02:08 11 2. vincelongman (Posts: 5283; Member since: 10 Feb 2013) $230 materials yet they charge $650 (or $1000+ depending on country) posted on 05 Dec 2014, 02:14 3 3. abhilashpro … [Read more...] about Comments for : This graph shows how much the components of every Apple iPhone and Samsung Galaxy flagship cost
The Monster Hunter series has long been known for its detailed, inventive creature designs. The games put you up against terrifying beasts that blend the prehistoric with fantasy: part dragon, part dinosaur, but somehow still plausible. These designs have always been slightly hindered by technology, releasing on comparatively underpowered systems like Nintendo’s Wii or Sony’s PSP. But that’s changed with Monster Hunter World, which is out now on the PS4 and Xbox One. (A PC version is on the way later this year.) The team at Capcom has made use of the extra horsepower to create its most convincing creatures yet, both in terms of how they behave and how they look. Towering dinosaurs with soft tufts of feathers run through fields, chasing armored beasts covered in dozens of spikes, while electric lizards slink through the trees. “The hardware allowed us to explore these types of visual design options,” explains Kaname Fujioka, who served as both executive … [Read more...] about How new technology helped make Monster Hunter World’s beasts even more terrifying