Unity Technologies is now accepting closed beta applications for Unity Collaborate, a cloud-powered service that offers “a simple way for small teams to save, share, and sync their Unity project.”The service aims to optimize productivity and minimize mis-communication for teams working on a shared project, allowing all team members to see changes and additions in real time.Unity Collaborate closed beta participants are given 15GB of cloud storage space via Amazon Web Services for their projects. Unity Collaborate in its current state supports teams of up to 15 members in size, and users can import existing Unity projects in order to continue production using collaborative input.Unity Collaborate’s closed beta launch arrives alongside this week’s release of “fully stable” 5.3.4 and 5.4 beta versions of the company’s engine. Users experimenting with the new 5.4 beta version of Unity can expect to see a new lightmapping tool that employs PowerVR … [Read more...] about Unity announces new collaboration tool, moves Analytics out of beta
Unigine has released a new benchmark to show off the impressive visuals of its Unigine 2 engine, much in the way it used the original Heaven benchmark to pitch the first one. Known as the Superposition graphics stress test, it has full support for 8K resolution (7,680 x 4,320), which should push even the most powerful systems to their limit.Just as the world is starting to come to terms with the idea of 4K video and 4K gaming, Unigine is keeping its eyes firmly on the future. Alongside its support for Ultra High Definition (UHD) resolution, the benchmark also offers “screen-space ray-traced global illumination” for its lighting, which is likely to be just as taxing on a system.As with all benchmarks, Superposition comes with graphics processor (GPU) temperature and clock monitoring, helping hardware enthusiasts to push their kit to the limit. They can even run an “extreme stability test” to make sure that their clocks are going to hold during long-term … [Read more...] about Unigine’s newest benchmark shows off its latest engine, handles 8K resolution
Over the past few years, Amazon has been acquiring a number of companies and technologies relating to video games. In 2014 the company acquired both Killer Instinct developer Helix Games and game live-streaming service Twitch. Now the reasoning behind that seems to make much more sense, as the company has revealed its own game engine designed to compete with Unreal Engine and Unity.The engine, dubbed Amazon Lumberyard, was announced today by Amazon Web Services (AWS) and is available to developers for free. In addition to the standard features of a 3D game engine, it also features built-in Twitch integration. Alongside Lumberyard, the company also announced GameLift, a service to help developers scale servers for multiplayer games up and down depending on how many people are playing at a given time.“When we’ve talked to game developers, they’ve asked for a game engine with the power and capability of leading commercial engines, but that’s significantly less … [Read more...] about Amazon gets in on gaming with Lumberyard, a free engine to rival Unreal and Unity
Though Unity is the popular candidate for VR game engines, it hasn’t prevented its competitors from trying. Epic Games, for instance, is widely known not only for its beloved franchises like Unreal and Gears of War, but for licensing out the engine that powers those games as well. Unreal Engine has powered everything from BioShock to Batman, and now it’s getting full-on VR support.Epic plans to demonstrate the technology first at the Game Developers Conference in March, where it will show how game designers will be able to create and iterate on their creations with a set of motion controllers in their hands and a headset, whether it be an Oculus Rift or HTC Vive, on their face.“As soon as we got our hands on the first Oculus, we were intrigued by the possibilities,” Mike Fricker, a Technical Director at Epic told Ars Technica. “[Co-founder] Mark Rein came to us in 2013 with the first Oculus DK1 and asked about getting an editor in … [Read more...] about Soon you’ll be able to make Unreal Engine games from the comfort of a VR headset
With the final launch of the HTC Vive now in sight, Valve is preparing developers for virtual r eality technology by bringing native SteamVR support to the Unity game engine, absent an apparent price tag.The company is accomplishing this by integrating the SteamVR code into Unity, giving developers unfettered freedom to create their own HTC Vive-specific experiences. But that’s not all — Valve has even gone out of its way to add an “advanced” SteamVR rendering plugin to Unity, which it asserts will improve the visuals and performance of developers’ games, thereby producing games that are more lifelike.“We made many of our Vive demos using Unity, and continue to use it today in VR development”, Valve co-founder and managing director Gabe Newell declares. “Through that process, and in working with VR developers, we found some opportunities to make Unity even more robust and powerful for us and really want to share those benefits … [Read more...] about Valve adds SteamVR code, graphics-enhancing rendering plugin to Unity
Microsoft and Apple have made no secret of their respective ambitions for augmented reality, with the former working hard on its HoloLens hardware, and the latter making some high-profile hires to flesh out its fledgling AR division. However, Google has its own big plans for the tech as well.On May 1, Google, which is backing the video game development engine Unity, held its Vision Summit in Los Angeles, California. During the opening keynote, Google’s project manager for developer platforms, Nathan Martz, announced that the Project Tango AR platform will soon receive official, native support in Unity, according to a report from Road to VR.This collaboration isn’t completely unexpected, as Unity already offers similar support for Google’s virtual reality platform, Daydream. The decision should be beneficial for all concerned, since it will open up new avenues for Unity developers, and potentially facilitate plenty of new projects that take … [Read more...] about Unity will soon add support for Google’s AR platform, Project Tango
Unity Technologies, the company behind the indie-friendly (or really, everyone-friendly) Unity game engine, is officially up and running on the PlayStation Vita with the release of Unity 4.3. It’s the product of a partnership the company struck in March 2013 with Sony that was designed to bring its development tools into the PlayStation family.As long as you’ve got a licensed developer agreement for the PS Vita from Sony Computer Entertainment, you’re good to create content for the handheld. The Unity 4.3 update is designed to support all of the Vita’s unique features, including the touchscreen, rear touchpad, built-in motion sensors, dual analog sticks, and front/rear cameras. The engine now also offers support for Sony platform-specific features like Trophies, Friends, and matchmaking. Unity has seen a wide embrace in the development community due to its ease of use and its flexibility. Its arrival on the PS Vita opens up a whole new realm of content … [Read more...] about Unity adds PlayStation Vita support in latest update
The next time you think to blame a game’s engine for its woes, hold up. There’s more to the story. Imagine a jigsaw puzzle. Now, imagine that same puzzle with each piece made by a different person, from a different substance, with different tools. Some pieces are whittled from wood, others gnawed from human bone, and some socket together like Lego. It’s a weird puzzle, but somehow — it works.That’s game development in a nutshell.Even the simplest games on the market likely harnessed the creative output of a few thousand individuals, each one with their own weird piece of the puzzle. Fitting it all together requires a lot of specialized tools, and none is quite so contentious as the humble and oft-maligned game engine. Steam communities and comment boards are filled with complaints about Unity and other game engines like Unreal, Frostbite, and id Tech. Such critics often claim certain engines have a “look” which spoils the gameplay experience, … [Read more...] about Can you blame a bad game on a shoddy engine? Developers say, no way!
The face of the Linux desktop is drastically evolving. While the Linux communities struggle to bring more business and home users to the Linux desktop, existing users face choices about adopting redesigned desktop shells or finding suitable replacements. The fallout might well be the start of a Great New Linux Schism.The Linux desktop has always been rife with choices. The big two in the ongoing contest for desktop environment users is GNOME and KDE. Both recently underwent massive redesigns. GNOME 2 morphed into version 3.0 with a radically different look and feel. KDE 4 is also graphically much different from the KDE 3 lineage. KDE 4's Plasma Desktop Shell brings considerable new eye candy and performance hikes.But the XFCE desktop environment is a popular alternative. Plus, LXDE and more bare-bones systems such as FVWM and IceWM add to the growing options list confronting Linux users.Not to be outdone, Ubuntu Linux operating system developer Canonical recently released version … [Read more...] about GNOME 3 vs. Unity: A Schism in the Making?
Unity Technologies last week announced that the Unity Platform has been retooled to offer native support for SteamVR, the software foundation for Rift rival HTC Vive.The move will save effort and resources, whether developers build made-for-VR titles or merely build virtual reality support into traditional games.In addition, Valve, the company behind Steam and SteamVR, introduced an advanced rendering plug-in developed for Unity.Because Valve has been a major player in the game industry, it was clear that supporting SteamVR would be a part of Unity's strategy, Unity spokesperson Marcos Sanchez said."From the macro level, bringing developers access to all the major platforms and operating systems -- Oculus, Google, Sony, Microsoft with HoloLens, and now Valve -- we open the potential for success by broadening the audiences they can reach," he told TechNewsWorld. "We want to solve the hard problems for devs so they can focus on creating amazing games and experiences."Unity Technologies … [Read more...] about Unity and SteamVR Unite for Native Vive Support