Today, Google is holding a developer conference in London for Flutter, a new development environment for developing mobile apps for both Android and iOS. Google calls Flutter a “portable UI toolkit,” and Paul Miller has called it “a Frankenstein’s monster of various Google projects.” The big announcement is that it’s coming out of beta, and it has hit 1.0, opening the door for developers who have been waiting for something more official before adopting it. In essence, Flutter is a framework that allows you to create native apps on both Android and iOS without the usual compromises that come from cross-platform frameworks. You’ve probably heard the phrase “write once, run anywhere,” but it’s almost surely been in the context of an impossible dream for developers or a living nightmare for users. So what are the compromises that usually beset cross-platform apps? The main one is that these apps are often slow because they run … [Read more...] about Google Flutter is out of beta — here’s what it means for cross-platform apps
Cross platform development ios android
As part of its Mobile World Congress release slate, Google's Flutter SDK is hitting beta 1. Flutter is an open source mobile UI framework that allows developers to make super-fast, cross-platform mobile apps. "But wait!" you're saying, "Google already has a mobile SDK! It's called 'Android.'" That's correct, but as usual, Google isn't attacking mobile app development with a single solution. It now has two mobile app SDKs: Android and Flutter. This is basically the "video game" method of app development. Just as a game would ignore most of the existing app framework and ship with its own engine that serves various goals, Flutter apps don't use the existing app framework but come packaged with the Flutter app framework. Instead of an engine designed around blasting aliens in 3D or whatever, the Flutter ships with an engine designed for 2D app performance. Shipping a whole engine along with every app does balloon the install size somewhat. The Flutter FAQ says an "empty" app is … [Read more...] about Google starts a push for cross-platform app development with Flutter SDK
Apple’s iPhone and iPad continue being developer’s favorite platforms for apps with interest in them only growing, but while Android caught up a bit for the second place, it was cross-platform app development that really surged in this last quarter.Developer preferences placed the iPhone first with 89% of devs interested in working on apps for it, and the iPad was a close second with 86%.Android phones grew in popularity among developer grabbing 77% of preferences, but Android tablets slightly dropped to 64%.What is interesting is that the Google Nexus devices are mentioned as a whole separate category that alone has gotten 54% of developers interested and that shows how big of a contribution the Nexus program has to the ecosystem.What’s most important, though, seems to be a cross-platform development trend (with obviously the focus being on two platforms, iOS and Android). 88.4% of developers said they would be working on two or more platforms in 2013, while in the … [Read more...] about iPhone and iPad continue grabbing most developer attention, but cross-platform development is also booming
Nokia is continuing to spin off “non-core assets” and has now sold its Qt open source cross-platform development platform to Finnish software company Digia. Nokia didn’t disclose the financial details of the agreement, but said it sold Qt for a “fraction” of the $150 million it originally paid for the platform. But what exactly is Qt and why is Nokia selling it? Interestingly, Qt, that is now said to be a non-core asset that’s spun off, used to be very near and dear to Nokia’s plans to transition from Symbian into future platforms like MeeGo and into “the next billion” with Series 40 and Meltemi. The Qt platform was the migration path, the open-source solution that would allow nearly 400,000 loyal Nokia developers to transition their existing Symbian apps to Nokia’s own MeeGo. But also it was a way to bring real apps to “the next billion.” By selling Qt and cancelling its Meltemi project, the Finns are … [Read more...] about Nokia sells Qt to Digia: iOS, Android and Windows Phone ports coming
The tsunami of Flappy Bird is still throwing off waves here and there as developers try to capture that magic before Flappy Bird is re-released for mobile (although, it seems as though Flappy Bird will be significantly different.) Interestingly enough, Epic Games has released a Flappy Bird clone, but not to jump on the bandwagon. Instead, Tappy Chicken is being used to show off the powerful Unreal Engine 4's cross platform development tools. The game is really more of a parody than a clone, with similar gameplay, but that isn't really the point of the game. The point of the game comes from this fact: it was built by one man who has no programming experience at all. Tappy Chicken is intended to show the flexibility and ease of the development tools provided by Unreal Engine 4. Tappy Chicken was built by Shane Caudle, and is available now for Android , iOS , and as an HTML5 web app. The game will continue to be supported and updated though, if you happen to like it. Unreal … [Read more...] about Epic Games shows off the cross-platform Unreal Engine 4 with… a Flappy Bird clone?